So, before we can connect the ESP32 and the PS4 controller, we need to follow one of the following options : Preparing the controllerīefore we can start using the controller, we need to consider that when a PS4 controller is paired with a console, it means that the controller has stored the Bluetooth MAC address of the console and this is the only device to which the controller will connect to. zip file to the Arduino libraries folder and name the top level folder PS4-esp32.Īfter this, you should be able to include the library in your Arduino sketches. C:\Users\myUserName\Documents\Arduino\librariesĪfter this, simply extract the content of the.
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